GDC 2009: Mike Pagano Talks iPhone Development

picture-14Mike Pagano also had a Spore-related presentation at GDC. In his speech, he tells about issues and how the EA mobile team collaborated to create Spore Origins. “We like to take that and expand on it. Spore Origins [for other mobile devices] was originally a two-hour game, and we took it to a five-hour game for the iPhone.” Says Pagano, he later commented on how fast the team was able to create mobile phone versions of games together. Later on he gets technical with the technology the iPhone allows developers to make use of. See the Gamasutra’s summary of the presentation here.


~ by sporeteam on April 9, 2009.

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